Monday, February 28, 2011

The social side of gaming

Last chance today!



**************************************************************************
**** FINAL REMINDER: DEADLINE / CALL FOR ABSTRACTS ******
INTERNATIONAL CONFERENCE "THE SOCIAL SIDE OF GAMING"
************* CFA ENDS THIS MONDAY 28 FEBRUARY *************
**************************************************************************


Dear all,

this is the final reminder that the Call for Abstracts of the international conference "THE SOCIAL SIDE OF GAMING" (21-23 July) will end *** next MONDAY, 28 FEBRUARY ***. So please send in your abstract as soon as possible - there won't be an extension of the Call. For further information about the conference topics and the terms of submission please have a look at: https://sofoga.uni-hohenheim.de/85673.html

We are also glad to announce the confirmed keynote speakers. They are

RICHARD A. BARTLE (University Essex, UK, co-author of the world's first virtual world, MUD)
MIA CONSALVO (MIT, Boston, USA, current President of the Association of Internet Researchers, author of "Cheating")
MARK GRIFFITHS (Nottingham Trent University, UK, leading expert in research on digital games addiction)

We are also planning a panel discussion with high class industry representatives and some other events that will be announced soon. For more information regarding the conference, please head over to our conference site at:

https://sofoga.uni-hohenheim.de/conf2011.html

We updated the website to answer some of your questions regarding the call, the conference fee, the publication/proceedings volume, accomodation, flight connections, travel grants etc. (s. also our mini-FAQ below).

Please note that some people were experiencing difficulties registering via the registration form due to technical reasons. If you did register, but didn't receive a confirmation yet, please contact us directly via gamescon2011@uni-hohenheim.de .

We hope to see you in July!

With kind regards

Thorsten Quandt
(for the organization committee)





****** CONFERENCE FAQ *****

We also received several questions regarding the event. Here's a mini-FAQ - more answers can be found online at
https://sofoga.uni-hohenheim.de/conf2011.html .

* How much is the registration fee?

There is a very moderate registration fee of EUR 50,- for speakers and participants with a 100 % position. The registration fee for researchers with a 50 % position is EUR 30,-. We try to keep the prices low so that everybody who wants to participate can participate. Science shouldn't be about money.

* How much do I have to pay for a flight to Stuttgart? Is it difficult to get there?

The international Airport of Stuttgart is just 10 minutes away from the University (via taxi). There are connections to all major European cities and even transatlantic connections. Furthermore, you can fly in via Frankfurt or Munich. There are some discount airlines flying to Stuttgart, including airberlin, germanwings and TUI (but also Lufthansa, SAS, British Airways, Delta etc.) - so return tickets to major European cities start around EUR 30,-. If you book early, then this might be your cheapest international conference ever!

* I am a PhD student and don't have the money to travel to your place. However, I have a fascinating abstract and would love to visit the conference!

Please consider sending in your abstract nonetheless. We will offer a limited number of travel suppurt grants for international PhD students and researchers on a 50 % position (or less). Preference is given to PhD students/researchers from developing/transitional countries with top abstracts. Please note that this option is subject to availability. The overall availability of funds is limited, so the actual grant size and number is depending on the number of applications and their quality. If you are a member of the named group and think about applying for a grant, please contact us directly via gamescon2011@uni- hohenheim.de. We can provide you with more information on a per case basis.

* Will there be a proceedings volume?

We plan to publish the best conference papers and some invited papers in an edited volume. It won't be your standard proceedings volume, but a coherent book on the social aspects of gaming, aiming at the worldwide book market. We are currently in talks with major international publishers about the details of the publication.

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